

Naturally, these concerns are irrelevant on the PC where the use of super-sampling (in combination with FXAA) smoothes over any unwanted jaggies without tampering with the quality of the artwork. Although the use of FXAA does still result in some smoothing over of fine detail, the soft focus look actually suits the game when the blur isn’t dialled up to extreme levels.

There are no such problems on the Wii U and 360, which both come with a sharper image that makes the most of the intricate artwork – and isn’t overly blurred. The publication says that the Wii U version of the impressive game offers better image quality than the Xbox 360 and PlayStation 3 without compromising on the solid frame-rate. Tech expects Digital Foundry have conducted a thorough analysis of Wii U eShop game Trine 2.
